This week-end I finally got around to test it, it’s not pretty but it works :-)
The current functionality is:
- Channel and datarate can be changed
- Read input from a gamepad, the mapping is fixed to mode 3 and the sensitivity is fixed
- Sends set-points to Crazyflie 33 times per seconds.
I haven’t had time to do any layout work on it (that is pretty obvious in the screenshoot :) ), but the plan is to use Angular Material to handle the GUI.