Category: Electronic

Keeping things in stock has not been easy the last couple of years due to the general problems with availability of components. We have been mitigating this by increasing stock volumes when it has been possible, but we have also looked at redesigns of some products to be able to switch to other components. A positive side effect has been that it also enabled us to do some small changes we wanted to do for a long time.

The decks we have updated are the Lighthouse, SD-card and BigQuad decks. There are no big functionality changes so the decks have not gotten any updated version only a new board revision.

Lighthouse (Rev.D -> Rev.D1)
The outline of the PCB has changed a bit in the hope of protecting the photo-diode sensors a bit better during hard crashes.

SD-card (Rev.C -> Rev.D)
Some solder bridges were added to the bottom of the PCB to make it easier to utilize the “hidden” SPI port. This can be useful if wanting to log a lot of values to the SD-card in combination with decks using the SPI port as well, such as the Loco or Flow decks. See the datasheet for more details.

Biq-Quad (Rev.C -> Rev.C1)
The capacitor C1 was removed. This was used to filter the analog current measurement reading but also caused problem for the SPI bus on the deck port. The SPI bus turned out to be a more used functionality and therefore capacitor C1 was removed. If the analog filtering functionality is wanted, a 100nF 0603 capacitor can be soldered to C1.

From now on we ship the updated revisions if you order in our store.

Jonas is leaving Bitcraze

We are sad to announce that Jonas is leaving Bitcraze. He has been involved in a lot of Github management, setting up the Crazy Stabilization lab, and various improvements and tools within our eco-system. Although he will be missed, we are excited that he is able to start a new chapter in his live and hope the best for him in his future endeavors.

The semiconductor/electrical components shortage has not gone unnoticed by now, especially with the news coverage it had so far. It’s effecting most industries dealing with electrical components such as car manufacturers, which seem to have an especially hard time. We have been doing our best to handle the crisis, often solving it by throwing money at the problem. When you are a small player like us, you just don’t get prioritized by the big electronics manufacturers, and paying more at the open market is most often the only solution. In the beginning of May this year we had to increase our prices to counteract our increased cost as communicated in this blog post. Hopefully we will not have to increase them more but the shortage is now estimated to last for yet another year or two, and who knows how it eventually will effect us.

Another outcome of the semiconductor shortage is that the manufacturing lead-times has become very long and uncertain, so stock management has become much harder. We have solved it partially by increasing our stock but that also requires capital, which is a limited resource. We think we have managed quite OK so far but as of now Crazyflie 2.1, Multiranger-deck and SD-card decks are out of stock. Crazyflie 2.1 will hopefully arrive at the end of this week and the Multiranger and SD-card decks at the end of December. Even though times are a bit tough right now we are positive and believe we will be able to keep good stock levels throughout the crisis. We might not be able to guarantee that no products will be out of stock, but we can promise to do our very, very best to stay on top of this situation!

During the preparations for BAM, for example the awesome demo that Kristoffer did (link to demo), we had a lot of discussions about landing on charging pads. The Qi deck is a good solution, but the design is a bit complex and makes it hard to have other electronics pointing dowards (although we’ve seen some solutions to this). So after spending a few days thinking about this, I set out to spend a few fun Fridays looking at solutions for this. The results (so far) are detailed in this post.

Contact charger and decks

The idea I decided to try out was something we’ve been discussion on-and-off for a few years, using contact charging instead of Qi. So I revived a few of our old ideas and starting looking for parts. This is always a fun phase of an idea, the sky is the limit! I’m kind of used to electronic parts, but I find looking for mechanical parts is a lot harder. I don’t really have the vocabulary for this and all the parts look the same size in the product photos…

Finally the solution I wanted to test was using small pogo-pins. The idea is that the pogo-pins could be included into any design of new boards and easily enable charging. With the parts found and the ideas fresh again, I jumped into KiCad (5.99) and started the design. Two different designs were made, pictured below.

4 segments (2xGND and 2x5V)
Two circles, one GND and 5V

Why two solutions? I wasn’t sure which one would work well. I suspected the 4 segments would be better, but I was hoping for the two circles, since you would not need additional electronics to handle 5V/GND switched depending on how you landed.

Since there was two solutions for the pad, there’s also two solutions for the deck. I wasn’t sure about what pogo pins to use, so there’s two different sets of pins (which makes it a bit confusing).

Deck for segmented charger (with diode bridge on back)
Deck for circular charger (without diode bridge)

With the components and PCBs in hand I started testing, and…the results were not promising. The design was made to work with our current Qi charging pad (link). Although the alignment for Qi is important, the tolerance was not as tight as what I needed. Back to the drawing board, this time the mechanical one. I used FreeCAD to create a new version where the Crazyflie would align better. After a few iterations with the 3D printer I ended up with this:

Updated charge pad design
Crazyflie on 3D printed charging pad

Putting it all together, the results were promising. With the new mechanical design the area the Crazyflie can land in is larger and the alignment much better. I think it’s good enough to show that the concept can work. The next step is to look a bit more at the pins, they might be a bit too easy to damage.

Crazyflie on circular charge pad
Charge pads and decks

The Glow deck

I mentioned above that the idea was to be able to put charging on decks with other designs on them. To test out this concept I revived another old idea, the Glow deck! The Glow deck is a design where the LEDs are visible from the side and also a bit stronger. To achieve this a diffuse lens would be mounted on the PCB.

The first version of the Glow I made was years ago. It contained a high-power LED, which was really bright…and really warm. We stopped measuring the PCB temperature at 140 C, so that wasn’t something that was going to work out. It also only had one color and I wanted more.

This time around I decided to try two different versions. The reason for the two versions was that I wanted to see if more power actually added something (except complexity and price) when it came to visual effects while flying. One version uses 4xWS2812B LEDs (the same as on the LED-deck) while the other one uses a RGBW high-power LED. I quickly ran into the same problem as with the charging deck, mechanics. I wasn’t able to find a good size of a diffuse lens. Not wanting to be blocked by this I decided on designing one myself and printing it. Not sure how the size would affect the effect I designed two versions.

2 versions of diffuse lens (3D printed)
Left: WS2812B version, right: high-power RGBW version

I haven’t had the time to try out the high-power LED version yet, but the results for the WS2812B version with the diffuse lens looks promising. It’s hard to see the effect in the images, but at least it shows that it’s possible to see the LED from the sides.

Conclusions

I think both the contact charging and the Glow looks promising and I’m happy with the results so far. But making one prototype is easy, making something that can be manufactured and properly sourced is different. If any of these ever turn into a product, the challenge will be finding the right pins, lens, charge base etc.

For the next step, I’m excited to see the high-power version of the Glow in action. This time around I’ve added proper dimming and temperature measurement :-) If you have any ideas, comments or questions drop a line below!

Previously we have been using off the shelf scales and other methods to measure characteristics, such as thrust or efficiency, of the Crazyflie products. We thought it was time to build something that is easier to use, more repeatable and tailored to our needs. Well, this has been on our wanted list for a long time, already back from when we did the RPM-deck. It was however first when Wolfgang visited us this winter that he nudged us over the edge so we finally allocated some time for it. We started off by buying some load cells and breakout boards to do something simple as a start, so we could at least measure thrust more easily. We actually started looking for off the shelf thrust stands but could not find anything suitable for the Crazyflie’s size. As is often the case here at Bitcraze, the project grew. Already before we had any load cells up and running I was designing a deck with RPM sensors, load cell amplifier and power meter. Now with the objective to easily do system identification. Therefor we named the deck the system-id deck.

For the RPM sensors we used the same as on the RPM-deck, the QRD1114. They are not great as they need a reflective surface, this means adding white stickers or paint to black propellers, but they work well enough. The load cell amplifiers ended up to be the NAU7802 as it has a high accuracy and sample rate. For power metering we chose the new ACS37800 power monitoring IC that can handle up to 30A, this looked exiting.

The QRD1114 we wired the same way as previously done on the RPM-deck:

The NAU7802 was configured as per the datasheet suggestion and similarly to other open designs out there:

The ACS37800 was very new so the datasheet had to be used as the main information source. A bit tricky as this chip is mainly intended to measure mains supply, and we wanted to measure low voltage DC, which it said it could do…and in the end we managed to get it working.

We also added a buck/boost DC/DC that could provide a stable 3.3V from 2-5V input, just in case, as the ACS37800 is specified for this voltage and not the 3.0V the Crazyflie can supply.

The outcome

The PCB was designed as small as possible so it could be mounted on a Crazyflie 2.X and used while flying. A bonus would be if it could be used on a Bolt as well.

Here it is mounted on a Crazyflie 2.1 together with a 3D printed stand and load cell.

The load cell would then be mounted to a desk or similar so the the Crazyflie is mounted up-side down, pushing down on the load cell.

Software

The software, as often, took most of the time to make. Three major deck driver files was created, rpm.c, acs37800.c and loadcell_nau7802.c. Aside from these there where only small changes to make, like making it work when being up-side-down. The modifications have all been pushed to the dev-systemid branch for those that are interested. As for now we are mainly using the logging framework to transfer the data to the PC, which is quick and easy to setup and use, but writing to SD-card is also possible. The scripts for this can be found in the tools/sytem_id folder.

Remaining work is to test, gather and analyse more data. When we have done so, we will post more. Until then below is a sample of what it can measure. The data is taken with a ramping PWM from 0% – 100% – 0%. The added resistance of the extra wires and connectors are not taken into account, but the estimated efficiency of 4g/W is probably not that far off.

Ever since we released the Lighthouse deck back in 2019, we’ve wanted to offer a bundle with the deck and the base stations. There’s multiple reasons for this, but the main reason was that we wanted users to be able to buy a full swarm (like the Loco Positioning Swarm) directly from us, without having to find the base stations separately. Initially this seemed easy to do, but it turned out to be a bit tricky. This post is about how we finally managed to get the Lighthouse Swarm Bundle finished and into the E-store.

The Lighthouse swarm bundle

When the Lighthouse deck was initially released it only had support for Lighthouse V1 base stations, but Ligthouse V2 was already out. Since the V1 base stations were already in short supply, we wanted to support V2 since this was what would be available in the future. We had started looking at V2 support, but there was still ongoing efforts from us (and others) to reverse engineer the protocol. After some prototyping we had some initial support, but there was still a lot of infrastructure work to be done before it could be released.

In parallell with this work we started trying to buy the Lighthouse V2 base stations. Normally there’s two options here, either buy from local distributors or buy directly from the manufacturer. Buying from local distributors wasn’t a good option for us since these will only have local power plugs and buying directly from the manufacturer often requires very large orders. So this process quickly stalled. But after a couple of months we got an offer to buy a bulk shipment of Ligthouse V2 base stations (without box or power adapters) which we finally decided to accept. And yeah, that’s me looking really happy next to a bunch of base stations…

Marcus looking happy about the base stations

With a bunch of base stations at the office, work with sourcing a power adapter and creating a box started. Unfortunately the number of COVID-19 cases started rising again shortly after receiving the base stations, so we started working more from home again. And with only 2 persons at the office at a time, it’s hard to work with hardware. Different team-members needs access to different resources, like the electronics labs, flight arena or packing orders. So getting box/adapter samples from manufacturers, doing testing and getting input on physical objects from other team-members quickly went from days to weeks.

Finally, after a couple of months of testing, evaluating and learning lots about adapters and cardboard, we had good candidates. But then, literally as we’re ordering the power adapters, it turns out the certification was not good for all the regions we wanted. Thankfully this time around we already had other options so we quickly decided on the second best option (now the best option) and ordered.

In the meantime work was underway finalizing the implementation of Lighthouse V2, including client support, firmware updates of the Lighthouse deck and documentation/videos. Finally in the beginning of 2021 we got documentation and the full implementation (although only for 2 base stations) in place (blog post).

After a bit more than a month of waiting, the power adapters and boxes finally showed up at our office. With all the supplies in place, we started preparing for the packing. Since you can buy base stations for multiple sources, we wanted to keep track of the base stations that we were sending out to be able to debug issues users might have with these units. Also, even though the base stations had already been factory tested, we wanted to quickly test them before shipping them out. So our flight arena was turned into a makeshift assembly line and we had some outside help come in to do the packing.

Finally, the end result! We’re really excited to be able to offer yet another swarm bundle, the Lighthouse swarm bundle. And we’re pretty happy about how the packaging turned out :-)

This week we have a guest blog post from Bart Duisterhof and Prof. Guido de Croon from the MAVlab, Faculty of Aerospace Engineering from the Delft University of Technology. Enjoy!

Tiny drones are ideal candidates for fully autonomous jobs that are too dangerous or time-consuming for humans. A commonly shared dream would be to have swarms of such drones help in search-and-rescue scenarios, for instance to localize gas leaks without endangering human lives. Drones like the CrazyFlie are ideal for such tasks, since they are small enough to navigate in narrow spaces, safe, agile, and very inexpensive. However, their small footprint also makes the design of an autonomous swarm extremely challenging, both from a software and hardware perspective.

From a software perspective, it is really challenging to come up with an algorithm capable of autonomous and collaborative navigation within such tight resource constraints. State-of-the-art solutions like SLAM require too much memory and processing power. A promising line of work is to use bug algorithms [1], which can be implemented as computationally efficient finite state machines (FSMs), and can navigate around obstacles without requiring a map.

A downside of using FSMs is that the resulting behavior can be very sensitive to their hyperparameters, and therefore may not generalize outside of the tested environments. This is especially true for the problem of gas source localization (GSL), as wind conditions and obstacle configurations drastically change the problem. In this blog post, we show how we tackled the complex problem of swarm GSL in cluttered environments by using a simple bug algorithm with evolved parameters, and then tested it onboard a fully autonomous swarm of CrazyFlies. We will focus on the problems that were encountered along the way, and the design choices we made as a result. At the end of this post, we will also add a short discussion about the future of nano drones.

Why gas source localization?

Overall we are interested in finding novel ways to enable autonomy on constrained devices, like CrazyFlies. Two years ago, we showed that a swarm of CrazyFlie drones was able to explore unknown, cluttered environments and come back to the base station. Since then, we have been working on an even more complex task: using such a swarm for Gas Source Localization (GSL). 

There has been a lot of research focussing on autonomous GSL in robotics, since it is an important but very hard problem. The difficulty of the task comes from the complexity of how odor can spread in an environment. In an empty room without wind, a gas will slowly diffuse from the source. This can allow a robot to find it by moving up gradient, just like small bacteria like E. Coli do. However, if the environment becomes larger with many obstacles and walls, and wind comes into play, the spreading of gas is much less regular. Large parts of the environment may have no gas or wind at all, while at the same time there may be pockets of gas away from the source. Moreover, chemical sensors for robots are much less capable than the smelling organs of animals. Available chemical sensors for robots are typically less sensitive, noisier, and much slower.  

Due to these difficulties, most work in the GSL field has focused on a single robot that has to find a gas source in environments that are relatively small and without obstacles. Relatively recently, there have been studies in which groups of robots solve this task in a collaborative fashion, for example with Particle Swarm Optimization (PSO). This allows robots to find the source and escape local maxima when present. Until now this concept has been shown in simulation [2] and on large outdoor drones equipped with LiDAR and GPS [3], but never before on tiny drones in complex, GPS-denied, indoor environments.

Required Infrastructure

In our project, we introduce a new bug algorithm, Sniffy Bug, which uses PSO for gas source localization. In order to tune the FSM of Sniffy Bug, we used an artificial evolution. For time reasons, evolution typically takes place in simulation. However, early in the project, we realized that this would be a challenge, as no end-to-end gas modeling pipeline existed yet. It is important to have an easy-to-use pipeline that does not require any aerodynamics domain knowledge, such that as many researchers as possible can generate environments to test their algorithms. It would also make it easier to compare contributions and to better understand in which conditions certain algorithms work or don’t work. The GADEN ROS package [4] is a great open-source tool for modeling gas distribution when you have an environment and flow field, but for our objective, we needed a fully automated tool that could generate a great variety of random environments on-demand with just a few parameters. Below is an overview of our simulation pipeline: AutoGDM.

AutoGDM, a fully automated gas dispersion modeling (GDM) simulation pipeline.

First, we use a procedural environment generator proposed in [5] to generate random walls and obstacles inside of the environment. An important next step is to generate a 3D flowfield by means of computational fluid dynamics (CFD). A hard requirement for us was that AutoGDM needed to be free to use, so we chose to use the open-source CFD tool OpenFOAM. It’s used for cutting-edge aerodynamics research, and also the tool suggested by the authors of GADEN. Usually, using OpenFOAM isn’t trivial, as a large number of parameters need to be selected that require field expertise, resulting in a complicated process. Next, we integrate GADEN into our pipeline, to go from environment definition (CAD files) and a flow field to a gas concentration field. Other parts that needed to be automated were the random selection of boundary conditions, which has a large impact on the actual flow field, and source placement, which has an equally large impact on the concentration field.

After we built this pipeline, we started looking for a robot simulator to couple it to. Since we weren’t planning on using a camera, our main requirement was for the simulator to be efficient (preferably in 2D) so that evolutions would take relatively little time. We decided to use Swarmulator [6], a lightweight C++ robot simulator designed for swarming and we plugged in our gas data.

Algorithm Design

Roughly speaking, we considered two categories of algorithms for controlling the drones: 1) a neural network, and 2) an FSM that included PSO, with evolved parameters. Since we used a tiny neural network for light seeking with a CrazyFlie in our previous work, we first evolved neural networks in simulation. One of the first experiments is shown below.

A single agent in simulation seeking a light source using a tiny neural network.

While it worked pretty well in simple environments with few obstacles, it seemed challenging to make this work in real life with complex obstacles and multiple agents that need to collaborate. Given the time constraints of the project, we have opted for evolving the FSM. This also facilitated crossing the reality gap, as the simulated evolution could build on basic behaviors that we developed and validated on the real platform, including obstacle avoidance with four tiny laser rangers, while communicating with and avoiding other drones. An additional advantage of PSO with respect to the reality gap is that it only needs gas concentration and no gradient of the gas concentration or wind direction (which many algorithms in literature use). On a real robot at this scale, estimating the gas concentration gradient or the direction of a light breeze is hard if not impossible.

Hardware

Our CrazyFlie needs to be able to avoid obstacles, execute velocity commands, sense gas, and estimate the other agent’s position in its own frame. For navigation, we added the flow deck and laser rangers, whereas for gas sensing we used a TGS8100 gas sensor that was used on a CrazyFlie before in previous work [7]. The sensor is lightweight and inexpensive, but accurately estimating gas concentrations can be difficult because of its size. It tends to drift and needs time to recover after a spike in concentration is observed. Another thing we noticed is that it is possible to break them, a crash can definitely destroy the sensor.

To estimate the relative position between agents, we use a Decawave Ultra-Wideband (UWB) module and communicate states, as proposed in [8]. We also use the UWB module to communicate gas information between agents and collaboratively seek the source. The complete configuration is visible below.

A 37.5 g nano quadcopter, capable of fully autonomous waypoint tracking, obstacle avoidance, relative localization, communication and gas sensing.

Evaluation in Simulation

After we optimized the parameters of our model using Swarmulator and AutoGDM, and of course trying many different versions of our algorithm, we ended up with the final Sniffy Bug algorithm. Below is a video that shows evolved Sniffy Bug evaluated in six different environments. The red dots are an agent’s personal target waypoint, whereas the yellow dot is the best-known position for the swarm.

Sniffy Bug evaluated in Swarmulator environments.

Simulation showed that Sniffy Bug is effective at locating the gas source in randomly generated environments. The drones successfully collaborate by means of PSO.

Real Flight Testing

After observing Sniffy Bug in simulation we were optimistic, but unsure about performance in real life. First, inspired by previous works, we disperse alcohol through the air by placing liquid alcohol into a can which is then dispersed using a computer fan.

Dispersion of liquid alcohol in flight tests.

We test Sniffy Bug in our flight arena of size 10 x 10 meters with large obstacles that are shaped like walls and orange poles. The image below shows four flight tests of Sniffy Bug in cluttered environments, flying fully autonomously, i.e., without the help from any external infrastructure.

Time-lapse images of real-world experiments in our flight arena. Sniffy was evaluated on four distinct environments, 10 x 10 meters in size, seeking a real isopropyl alcohol source. The trajectories of the nano quadcopters are clearly visible due to their blue lights.

In the total of 24 runs we executed, we compared Sniffy Bug with manually selected and evolved parameters. The figure below shows that the evolved parameters are more efficient in locating the source as compared to the manual parameters.

Maximum recorded gas reading by the swarm, for each time step for each run.

This does not only show that our system can successfully locate a gas source in challenging environments, but it also demonstrates the usefulness of the simulation pipeline. The parameters that were learned in simulation yield a high-performance model, validating the environment generation, randomization, and gas modeling parts of our pipeline.

Conclusion and Discussion

With this work, we believe we have made an important step towards swarms of gas-seeking drones. The proposed solution is shown to work in real flight tests with obstacles, and without any external systems to help in localization or communication. We believe this methodology can be extended to larger environments or even to 3 dimensions, since PSO is a robust, multi-dimensional heuristic search method. Moreover, we hope that AutoGDM will help the community to better compare gas seeking algorithms, and to more easily learn parameters or models in simulation, and deploy them in the real world.

To improve Sniffy Bug’s performance, adding more laser rangers will definitely help. When working with only four laser rangers you realize how little information it actually provides. If one of the rangers senses a low value it is unclear if a slim pole or a massive wall is detected, adding inefficiency to the algorithm. Adding more laser rangers or using other sensor modalities like vision will help to avoid also more complex obstacles than walls and poles in a reliable manner.

Another interesting discussion can be held on the hardware required for real deployment. When working with 40 grams of maximum take-off weight, the sensors and actuators that can be selected are limited. For example, the low-power and lightweight flow deck works great but fails in low-light scenarios or with smoke. Future work exploring novel sensors for highly constrained nano robots could really help increase the Technological Readiness Level (TRL) of these systems.

Finally, this has been a really fun project to work on for us and we can’t wait to hear your thoughts on Sniffy Bug!

References

[1] K. N. McGuire, C. De Wagter, K. Tuyls, H. J. Kappen, and G. C. H. E.de Croon, “Minimal navigation solution for a swarm of tiny flying robotsto explore an unknown environment,”Science Robotics, vol. 4, no. 35,2019.

[2] W. Jatmiko, K. Sekiyama and T. Fukuda, “A pso-based mobile robot for odor source localization in dynamic advection-diffusion with obstacles environment: theory, simulation and measurement,” in IEEE Computational Intelligence Magazine, vol. 2, no. 2, pp. 37-51, May 2007, doi: 10.1109/MCI.2007.353419.

[3] Steiner, JA, Bourne, JR, He, X, Cropek, DM, & Leang, KK. “Chemical-Source Localization Using a Swarm of Decentralized Unmanned Aerial Vehicles for Urban/Suburban Environments.” Proceedings of the ASME 2019 Dynamic Systems and Control Conference. Volume 3, Park City, Utah, USA. October 8–11, 2019. V003T21A006. ASME. https://doi.org/10.1115/DSCC2019-9099

[4] . Monroy, V. Hernandez-Bennetts, H. Fan, A. Lilienthal, andJ. Gonzalez-Jimenez, “Gaden: A 3d gas dispersion simulator for mobilerobot olfaction in realistic environments,”MDPI Sensors, vol. 17, no.7: 1479, pp. 1–16, 2017.

[5] K. McGuire, G. de Croon, and K. Tuyls, “A comparative study of bug algorithms for robot navigation,”Robotics and Autonomous Systems, vol.121, p. 103261, 2019.

[6] https://github.com/coppolam/swarmulator

[7] J. Burgues, V. Hern ́andez, A. J. Lilienthal, and S. Marco, “Smellingnano aerial vehicle for gas source localization and mapping,”Sensors(Switzerland), vol. 19, no. 3, 2019.[8] S. Li, M. Coppola, C. D. Wagter, and G. C. H. E. de Croon, “An autonomous swarm of micro flying robots with range-based relative localization,” Arxiv, 2020.

[8] S. Li, M. Coppola, C. D. Wagter, and G. C. H. E. de Croon, “An autonomous swarm of micro flying robots with range-based relative localization,” Arxiv, 2020.

Links

ArXiv: https://arxiv.org/abs/2107.05490

Code: https://github.com/tudelft/sniffy-bug

Video:

Please reach out if you have any questions or ideas, you can reach us at: b.p.duisterhof@gmail.com or g.c.h.e.decroon@tudelft.nl

As you have noticed, we talk about the lighthouse positioning a lot these last couple of months ever since we got it out of early release. However, it is good to realize that it is not the only option out there for positioning your Crazyflie! That is why in this blog-post we will lay out possible options and explain how they are different/similar to one another.

The four possible ways to position the crazyflie

Absolute Positioning / Off-board Pose Estimation

Absolute Positioning and External Pose Estimation with the MoCap System

The first we will handle are the use of motion capture systems (MoCap), which resolves around the use of InfraRed cameras and Markers. We use the Qualysis camera ourselves but there are also labs out there that use Vicon or Optitrack. The general idea is that the cameras have an IR-light-emitting LED ring, which are bounced back by reflective markers that are supposed to be on the Crazyflie. These markers can therefore be detected by the same cameras, which pass through the marker positions to an external computer. This computer will have a MoCap program running which will turn these detected markers into a Pose estimate, which will in turn be communicated to the Crazyflie by a Crazyradio PA.

Since that the positioning is estimated by an external computer instead of onboard of the crazyflie, a MoCap positioning system is categorized as an off-board pose estimation using an absolute positioning system. For more information, please check the Motion Capture positioning documentation.

Absolute Positioning / On-board Pose Estimation

Absolute Positioning and Internal Pose Estimation with the Lighthouse and Loco Positioning System

The next category is a bit different and it consists of both the Loco positioning system and the Lighthouse positioning system. Even though these both use beacons/sensors that are placed externally of the Crazyflie, the pose estimation is done all on-board in the firmware of the Crazyflie. So there is no computer that is necessary to communicate the position back to the Crazyflie. Remember that you do need to communicate the reference set-points or high level commands if you are not using the App layer.

Of course there are clear differences in the measurement type. A Crazyflie with the Locodeck attached takes the distance to the externally placed nodes as measured by ultra wide band (UWB) and the Lighthouse deck detects the light plane angles emitted by the Lighthouse Base Stations. However the principle is the same that those raw measurements are used as input to the Extended Kalman filter onboard of the Crazyflie, and outputs the estimated pose after fusing with the IMU measurements.

Therefore these systems can be classified as absolute positioning systems with on-board pose estimation. To learn more please read the Loco and Lighthouse positioning system documentation!

Relative Positioning / On-board Pose Estimation

Relative Positioning and Internal Pose Estimation with the Flowdeck V2.

It is not necessary to have to setup an external positioning system in your room in order to achieve a form of positioning on the Crazyflie. With the Flowdeck attached, the Crazyflie can measure flows per frame with an optical flow sensor and the height in millimetres with a time of flight sensor. These measurements are then fused together with the IMU within the Extended Kalman filter (see the Flow deck measurement model), which results in a on-board pose estimation.

The most important difference here to note is that positioning estimated by only the Flowdeck, will not result in a absolute positioning estimate but a relative one. Instead of using an external placed system (like MoCap, Lighthouse and Loco) which dictate where the zero position is in XYZ, the start-up position the Crazyflie determines where the origin of the coordinate system is. That is why the Flowdeck is classified as a Relative Positioning System with On-board Pose Estimation.

IMU-only On-board Pose Estimation ?

Oh boy… that is a different story. Theoretically it could be possible by using the onboard accelerometers of the crazyflie and fusing those in some short of estimator, however practice has shown that the Crazyflie’s accelerometers are too noisy to result in any good pose estimation… We haven’t seen any work that has been successfully to achieve any stable hover on only the IMU of the Crazyflie, but if you have done/see research that has, please let us know!

And if you would like to give a go yourself and build an estimator that is able to do this, please check out the new out of tree build functionality for estimators. This is still work in progress so it might have some bugs, but it should enable you to plugin in your own estimator separate from the Crazyflie firmware ;)

Documentation

We try to keep keep all the information of all our positioning systems on our website. So check out the positioning system overview page to be referred to more details if you would be interested in a particular system that fits your requirements!

Now that the Lighthouse deck is out of early access and we have made it easier to setup a lighthouse positioning system, we are currently at the next stage: showing how awesome it is! We feel that there are not enough people out there that know about the Lighthouse positioning system and sometimes confuse it even with the Loco position system (to be honest, the abbreviation LPS makes it challenging). But we are confident that the Lighthouse system is a good alternative for those that want to do drone research but are on a tight budget.

The area of the data collection. from the paper

Lighthouse Dataset

During Wolfgang Hönig‘s time here at Bitcraze, one of the bigger projects we worked together on was to generate a dataset comparing the positioning quality of the Lighthouse system with a Motion Capture (MoCap) system. You could imagine that would be a difficult task, since as the lighthouse basestations transmit infrared light sweeps and MoCap cameras by default also emit IR light which are reflected back by markers. However, with the Active marker deck for the Qualysis system, we were able to use the MoCap and Lighthouse positioning without too much interference.

Moreover, Wolfgang also helped out with improving the logging quality on the Micro-SD-card deck which also enabled us to get as much data real-time as possible. He wrote a blogpost about event-based logging a few weeks ago which is a new approach to record data on the Crazyflie at a fast pace. With the Active Marker Deck, the Micro-SD-card deck and of course the Lighthouse deck, … the Crazyflie turn into a full-blown positioning data-collection machine!

The configuration of the Crazyflie with the Micro-SD-card deck, the Lighthouse-deck from the lighthouse dataset paper

Paper

About this whole process, we wrote the following paper:
Lighthouse Positioning System: Dataset, Accuracy, and Precision for UAV Research,
A.Taffanel, B. Rousselot, J. Danielsson, K. McGuire, K. Richardsson, M. Eliasson, T. Antonsson, W. Hönig, ICRA Workshop on Robot Swarms in the Real World, Arxiv 2021

This paper contains an short explanation of the lighthouse system, how we set up the data collection and an analysis of the results, where we compared both Lighthouse V1 and V2 with the Crossing beam (C.B.) method and the extended Kalman filter. In all cases, the mean and median Euclidean error of the Lighthouse positioning system are about 2-4 centimeters compared to our MoCap system as ground truth.

Check out the lighthouse dataset paper to read all the details of the experiments!

The Euclidean Error of both LH1 and LH2 with Mocap as ground-truth taken from the dataset paper.

ICRA Swarm Workshop

Our paper is selected for a poster presentation at the ICRA 2021 Workshop: Robot Swarms in the Real World. So if you have any questions about the paper, please join and ask us in person! The workshop will be held on the 4th of June.

Moreover, we also are sponsoring the event by giving away a Lighthouse Swarm Bundle to whomever wins the best video-demonstration award! So to all the participants, the best of luck! We are super curious to what you’ll have to show us.

Ever since the AI-deck 1.x was released in early access, we’ve been excited to see so many users diving in and experimenting with it. The product is still in early access, where the hardware is deemed ready but the software and documentation still needs work. Even so, we try to do our best to make the product as usable as possible. We’re happy to see some of our users doing great stuff, like the pulp-platforms latest paper “Fully Onboard AI-powered Human-Drone Pose Estimation on Ultra-low Power Autonomous Flying Nano-UAVs“.

Firmware and Examples

The AI-deck consists of the GAP8 chip developed by Greenwaves Technologies. On their website there’s an explanation of development tools where you get a general understanding of what you can use. Also their GAP SDK documentation explains how to install and try out some of their examples as well, on both a GAP8 simulator on the computer or on the GAP8 chip on the AI-deck itself.

We also host an separate repository for some AIdeck related examples which runs with the GAP SDK.

Documentation and Support

Recently we also added the AIdeck documentation to the Bitcraze website, generated from the docuemtnation already available in the Github repository. There’s still improvements to make, so if you find any issues or any additions needed, don’t hesitate to help us improve it. On the bottom there is an ‘improve this page’ link where you can give the suggested change, or notify us by posting on the issue list of the AIdeck repository.

Also note that we have a separate AI-deck category on our forum where you can search for or add any AI-deck related questions. Remember that posting the issues that you are having will also help us to improve the platform and hopefully soon get it out of Early Access.

Workshop by PULP-platform

On the 16th of April we hosted a workshop given by PULP-platform featuring Greenwaves Technologies. In the workshop the an overview of the AI-deck and GAP8 was given as well as going through some basic hands-on exercises. About 70 people joined the workshop and we were happy it was so well received.

The workshop is a great source of information for anybody who is just getting started with the AI-deck, so have a look at the recordings on Youtube and the slides on the event page. Also make sure to check out their PULP training page for more tools that also can be used on the AI-deck. A big thanks to the PULP-platform and Greenwaves Technologies for taking part in the workshop!


Also we would like to ask if anybody who joined the workshop, to fill in this small questionnaire so that we can get some more feedback on how it went and how we can improve for the next one.

During the last year we, like many others, have had to deal with new challenges. Some of them have been personal while some have been work related. Although it’s been a challenge for us to distribute the team, we’ve tried to refocus our work in order to keep making progress with our products.

Our users have of course had challenges of their own. Having a large user-base in academia, we’ve seen users having restricted physical access to hardware and purchasing procedures becoming complex. Some users have solved this by moving the lab to their homes using the Lighthouse positioning or the Loco positioning systems. Others have been able to stay in their labs and classrooms although under different circumstances.

At Bitcraze we have been able to overcome the challenges we’ve faced so far, largely thanks to a strong and motivated team, but now it seems as if one of our biggest challenges might be ahead of us.

Semiconductor sourcing issues

Starting early this year lead-times for some components increased and there were indication that this might become a problem. This has been an issue for other parts like GPUs and CPUs for a while, but not for the semiconductors we use. Unfortunately sourcing of components now has become an issue for us as well. As far as we understand the problems have been caused by an unforeseen demand from the automotive industry combined with a few random events where the production capacity of certain parts has decreased. Together it has created a global semiconductor shortage with large effects on the supply chain.

For us it started with the LPS Node where the components suddenly cost twice as much as normally. The MCU and pressure sensor were mainly to blame, incurring huge price increases. Since these parts were out of stock in all the normal distributor channels, the only way to find them was on the open market. Here price is set by supply and demand, where supply is now low and demand very high. Prices fluctuate day by day, sometimes there’s very large swings and it’s very hard to predict what will happen. To mitigate this for the LPS Node we started looking for an alternative MCU, as the STM32F072 was responsible for most of the increase (600% price increase). Since stock of the LPS Node was getting low we needed a quick solution and found the pin-compatible STM32L422 instead, where supply and price was good through normal channels. The work with porting code started, but after a few weeks we got word that importing this part to China was blocked. So after a dead end we’re back to the original MCU, with a few weeks of lead-time lost and a very high production price.

Unfortunately this problem is not isolated to the LPS Node, the next issue we’re facing is the production of the Crazyflie 2.1 where the STM32F405, BMI088, BMP388 and nRF51822 are all affected with increases between 100 and 400 % in price. These components are central parts of the Crazyflie and they can not easily be switch to other alternatives. Even if they could, a re-design takes a long time and it’s not certain that the new parts are still available for a reasonable price at that time.

Aside from the huge price increases in the open market we’re also seeing price increases in official distributor channels. With all of this weighed together, we expecting this will be an issue for most of our products in the near future.

Planning ahead

An even bigger worry than the price increase is the risk of not being able to source these components at all for upcoming batches. Having no stock to sell would be really bad for Bitcraze as a business and of course also really bad for our customers that rely on our products for doing their research and classroom teaching.

To mitigate the risk of increasing price and not being able to source components in the near future, we’re now forced to stock up on parts. Currently we are securing these key components to cover production until early next year, hoping that this situation will have improved until then.

Updated product prices

Normally we keep a stable price for a product once it has been released. For example the LPS Node is the same price now as it was in 2016 when it was released, even though we’ve improved the functionality of the product a lot. We only adjust prices for hardware updates, like when the Crazyflie 2.0 was upgraded to Crazyflie 2.1. But to mitigate the current situation we will have to side-step this approach.

In order for us to be able to continue developing even better products and to support those of you that already use the Crazyflie ecosystem, we need to keep a reasonable margin. From the 1st of May we will be adjusting prices across our catalog, increasing them with 10-15%. Although this doesn’t reflect the changes we are seeing in production prices at the moment, we believe the most drastic increases are temporary while the more moderate ones will probably stick as we move forward.

Even though times are a bit turbulent now, we hope the situation will settle down soon and we think the actions we are taking now will allow us to focus on evolving our platform for the future.